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	<title>Maiden's Head Games</title>
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	<link>http://maidenshead.com</link>
	<description>Games, Powered by the Imagination</description>
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		<title>High Wizard&#8217;s Tower &amp; Dungeon</title>
		<link>http://maidenshead.com/2010/02/high-wizards-tower-dungeon/</link>
		<comments>http://maidenshead.com/2010/02/high-wizards-tower-dungeon/#comments</comments>
		<pubDate>Sun, 21 Feb 2010 15:26:52 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[Eberron]]></category>
		<category><![CDATA[Locations]]></category>
		<category><![CDATA[The Dungeon Master's Toolkit]]></category>

		<guid isPermaLink="false">http://maidenshead.com/2010/02/high-wizards-tower-dungeon/</guid>
		<description><![CDATA[

by zencorners

This is the High Wizard's Tower and Dungeon that I'm using in my current game session.  The Dungeon has been set upon by an Aurum Concordian that is in search of the second piece of the Cauldron of Ongurr.  The Concordian has arrived before the party and has begun his search for the second [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>The Abandoned Village</title>
		<link>http://maidenshead.com/2010/01/the-abandoned-village/</link>
		<comments>http://maidenshead.com/2010/01/the-abandoned-village/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 19:49:53 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[Eberron]]></category>
		<category><![CDATA[Locations]]></category>

		<guid isPermaLink="false">http://maidenshead.com/2010/01/the-abandoned-village/</guid>
		<description><![CDATA[

by zencorners

During a journey across the Eldeen, the party encounters what looks like an abandoned village.  Recently, the village has seen a number of goblins take up residence as a forward base for the upcoming invasion to the south.  The goblins have a regular patrol around their common area and look to scare, rather than [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dawn of a new Adventure</title>
		<link>http://maidenshead.com/2009/12/dawn-of-a-new-adventure/</link>
		<comments>http://maidenshead.com/2009/12/dawn-of-a-new-adventure/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 21:23:18 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Eberron]]></category>
		<category><![CDATA[The Dungeon Master's Toolkit]]></category>

		<guid isPermaLink="false">http://maidenshead.com/?p=240</guid>
		<description><![CDATA[Having just had my players achieve 5th level, I am re-examining their current series of adventures and where I am taking them with the plot that I've originally developed.  On the one hand, I've realized that I am stringing out this plot more than I should have; and then considering some of the plot hooks [...]]]></description>
		<wfw:commentRss>http://maidenshead.com/2009/12/dawn-of-a-new-adventure/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Adventure Conversion Rules to Go By</title>
		<link>http://maidenshead.com/2009/10/adventure-conversion-rules-to-go-by/</link>
		<comments>http://maidenshead.com/2009/10/adventure-conversion-rules-to-go-by/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 19:28:48 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[The Dungeon Master's Toolkit]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Eberron]]></category>

		<guid isPermaLink="false">http://maidenshead.com/?p=236</guid>
		<description><![CDATA[While going through the adventures for the Chaos Star series you'll see me fall back on these six guidelines for my adaption of the adventure:
1. Level up the encounters: Add between +3 or +8 levels to each encounter. Challenge for a 5th level party.
2. Modify the monsters to keep in the theme of "Cthulhu": Aberrations [...]]]></description>
		<wfw:commentRss>http://maidenshead.com/2009/10/adventure-conversion-rules-to-go-by/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chaos Scar Encounter #1</title>
		<link>http://maidenshead.com/2009/10/chaos-scar-encounter-1/</link>
		<comments>http://maidenshead.com/2009/10/chaos-scar-encounter-1/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 01:30:16 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Eberron]]></category>
		<category><![CDATA[Chaos Star]]></category>

		<guid isPermaLink="false">http://maidenshead.com/?p=227</guid>
		<description><![CDATA[And So It Begins...
Reading through the adventure Sunday morning, and I started jotting down how I wanted to tone up the first encounter in the series.  The original encounter is a straight forward 1st level encounter with an XP budget of 526 points.  My players I am running for currently have a party of five [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Chaos Scar in Eberron</title>
		<link>http://maidenshead.com/2009/10/the-chaos-scar-in-eberron/</link>
		<comments>http://maidenshead.com/2009/10/the-chaos-scar-in-eberron/#comments</comments>
		<pubDate>Sat, 24 Oct 2009 15:40:18 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[Eberron]]></category>
		<category><![CDATA[The Dungeon Master's Toolkit]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Locations]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://maidenshead.com/?p=219</guid>
		<description><![CDATA[Chaos Scar in Eberron
Backstory to My Home Game
I recently was reviewing the D&#38;D Insider site and flipping through the available content in Dungeon magazine.  I am fishing around for some new and interesting pieces to add to my current Eberron campaign.  To offer some background on my current game, the party is searching for a [...]]]></description>
		<wfw:commentRss>http://maidenshead.com/2009/10/the-chaos-scar-in-eberron/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Dungeon Delve</title>
		<link>http://maidenshead.com/2009/10/dungeon-delve/</link>
		<comments>http://maidenshead.com/2009/10/dungeon-delve/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 23:00:32 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[Eberron]]></category>
		<category><![CDATA[The Dungeon Master's Toolkit]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://maidenshead.com/?p=212</guid>
		<description><![CDATA[Just ran my most current installment of the "Shadows Over Khorvaire", and being hard pressed for time, I grabbed a complete "encounter" from the recently published "Dungeon Delve" as a filler for my usually planned out game encounters.  I have to say, I was a bit hesitant at first, but the players genuinely enjoyed the [...]]]></description>
		<wfw:commentRss>http://maidenshead.com/2009/10/dungeon-delve/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Game Aids</title>
		<link>http://maidenshead.com/2009/10/game-aids/</link>
		<comments>http://maidenshead.com/2009/10/game-aids/#comments</comments>
		<pubDate>Sat, 03 Oct 2009 16:38:57 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[Eberron]]></category>
		<category><![CDATA[The Dungeon Master's Toolkit]]></category>

		<guid isPermaLink="false">http://maidenshead.com/?p=207</guid>
		<description><![CDATA[Recently installed a copy of Adobe's Acrobat 9.  This product has some pretty nifty functions for creating and combining PDF files.  Attached, you can find the game aid that I'm distributing to my players.  It includes the Character Sheets, Treasure Inventory and an overview of where they currently are on the continent of Khorvaire.  You [...]]]></description>
		<wfw:commentRss>http://maidenshead.com/2009/10/game-aids/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>House Rules</title>
		<link>http://maidenshead.com/2009/07/house-rules-2/</link>
		<comments>http://maidenshead.com/2009/07/house-rules-2/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 23:59:34 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[Eberron]]></category>
		<category><![CDATA[The Dungeon Master's Toolkit]]></category>
		<category><![CDATA[House Rules]]></category>

		<guid isPermaLink="false">http://maidenshead.com/2009/07/house-rules-2/</guid>
		<description><![CDATA[

What's In My (Dice) Bag?
Originally uploaded by Kaptain Kobold
Wanted to introduce a couple of things in to the next game to help add flavor to the game.  I have a deck of barajas españolas that I want to bring in to use in the game.  I wanted to introduce some new house rules in to [...]]]></description>
		<wfw:commentRss>http://maidenshead.com/2009/07/house-rules-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Eberron Player&#8217;s Guide</title>
		<link>http://maidenshead.com/2009/07/eberron-players-guide/</link>
		<comments>http://maidenshead.com/2009/07/eberron-players-guide/#comments</comments>
		<pubDate>Thu, 09 Jul 2009 03:01:42 +0000</pubDate>
		<dc:creator>zencorners</dc:creator>
				<category><![CDATA[Eberron]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://maidenshead.com/?p=176</guid>
		<description><![CDATA[Having recently acquired a copy of the Eberron Player's Guide, I've set about to see what I can incorporate into my Home Game.  Going through the book, there is a lot of interesting things to take in.  One thing that was quite noticeable (and somewhat of a disappointment) was the book's overall size.  Weighing in [...]]]></description>
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		<slash:comments>0</slash:comments>
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