In the next harrowing chapters, I plan on bringing the party a bit closer to their foe. In order to this, I’m planning on placing them on a lightning rail (read “train” for those not savvy on the Eberron setting) with the villain. This will work to give the game a sort of western / pulp fiction sort of feel. I’m planning on incorporating a couple of key encounters along the course of the lighting rail. The enemies will begin with a tradition group to harry them and press them on their objective and culminate with another encounter with their key foe. This will only be the second encounter with their foe, but it’s been a short span since the encounter with him.
The players will be forced to decide on some tough questions, mainly on whether to protect the artifact they’ve been in search of, or the innocent by-standards on the train. This should be a very interesting session, as I will also be presenting them with a bit more background on the Eberron setting in general. Lightning Rails, attacks from an air galleon and the potential for much, much more! I am really enjoying the setting and it’s pulp tendencies!
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1st of Eyre, 998YK
