Maiden’s Head Games Games, Powered by the Imagination

3Jan/090

Religions of Khorvaire

In Eberron, most people identify not with a specific patron deity but with the church to which they belong. The faithful of the Sovereign Host, for example, usu-ally revere the nine deities together in a single temple, though shrines devoted to the individual deities appear in major towns and cities across Khorvaire. The faithful may give particular reverence to one deity, usually the one whose sphere of influence coincides most closely with their profession or situation in life, but they collectively view themselves as loyal followers of the Sovereign Host. A paladin devotee of Dol Arrah and a rogue who prays to Kol Korran are members of the same religion. They may differ in many respects, certainly in alignment and ethics, but they do not see religion as one of the lines dividing them. A paladin who serves Dol Arrah and a paladin who serves the Silver Flame, however, are members of different churches and different religions. They are united in their ideals and their devotion to law and good, and they might work together extensively in pursuit of common goals, but they are likely to hold endless discussions or even heated arguments concerning theological issues and fundamental beliefs about the nature of the world.

Race and Religion: The religions of Eberron are not, in general, racially based. Only the elves and the kalashtar have religions that are rarely practiced by mem-bers of other races. The other races share a number of religions that welcome clerics and adherents of all races and kinds. The Deities by Race table below summarizes what few racial leanings do exist toward specifi c faiths, and the Deities by Class table suggests common deities for members of the various character classes.

THE SILVER FLAME

The lawful good deity called the Silver Flame is an abstract, disembodied force closely associated with a once-human woman named Tira Miron. Herself now immortal, Tira (now known as the Voice of the Silver Flame) serves as the intermediary between the holy Silver Flame and the mortals who can never attain sufficient purity to com-municate with the Silver Flame directly. The Church of the Silver Flame is dedicated to protecting the common 68people against supernatural forces of evil, and thus it attracts a great number of paladins to its cause. The Silver Flame grants access to the domains of Exorcism, Good, Law, and Protection. The deity’s favored weapon is the longbow, and archery is an important tradition within the church.

THE SOVEREIGN HOST

The Sovereign Host consists of the deities most commonly worshiped by the majority of Khorvaire’s population. Most people revere the Host as a whole pantheon, offering prayers to different deities in different situ-ations. Even clerics are often devoted to the entire Host rather than to a specific patron . Taken as a whole, the pantheon is neutral good, and its favored weapon is the longsword—the weapon of its martial champion, Dol Dorn.

  • Arawai God of Agriculture
  • Aureon God of Law and Knowledge
  • Balinor God of Beasts and the Hunt
  • Boldrei God of Community and Hearth
  • Dol Arrah God of Honor and Sacrifice
  • Dol Dorn God of Strength at Arms
  • Kol Korran God of Trade and Wealth
  • Olladra God of Feast and Good Fortune
  • Onatar God of Artifice and the Forge

THE DARK SIX

In some ways, the Dark Six can be considered a part of the pantheon of the Sovereign Host. It would be more accurate, however, to say that these deities have been cast out of the pantheon because of their evil ways. The Dark Six are the patrons of criminals, outcasts, and villains, as well as of various kinds of monsters. The holy texts show them scheming against the Sovereign Host at every turn for reasons that vary from deity to deity, and their dark minions likewise plot against the followers of the Sovereign Host.

  • The Devourer
  • The Fury
  • The Keeper
  • The Mockery
  • The Shadow
  • The Traveler

-Taken from the Eberron Campaign Setting

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